Episode 1 · In Production

Conflict Space, animated.

Terran Studio is adapting Book 1 of the Conflict Space saga into an animated series — AAA-cinematic CG in the visual language of Detroit: Become Human, Death Stranding, and Ghost of Tsushima.

Production Status

Episode 1 — Prologue

Locked ✓

Stills

137 of 137 shots rendered, audited, and approved. Detroit / Death Stranding aesthetic locked across the entire prologue.

In Build

Motion

Image-to-video pass underway. Custom prompt-fidelity auditor catches drift before shots ship. End-frame anchoring for prop stability.

In Build

Score

Leitmotif library in production via Suno Pro. Main theme — Hagane no Hōkō (Roar of Steel) — locked at 136 BPM F minor.

Auditioning

Voice Cast

8–15 locked character voices via ElevenLabs. Library-first, professional-clone upgrade path. ADR-after-visual workflow.

Behind the Scenes

How a single workstation makes a series.

Every still, every frame, every cue: rendered on a single RTX 4090 in a back office in Lubbock, Texas. The pipeline is a stack of independent AI models — ComfyUI for image generation, custom Python orchestration for shot consistency, ElevenLabs for voice, Suno for score — held together by a brand bible and a refusal to ship anything until it’s right.

Process posts and finished frames will land here as Episode 1 advances. Bookmark this page or follow along on YouTube.